Turbo charging 2D on the web
Learn the alternative ways of presenting 2D content in the browser (CSS, Canvas, WebGL), along with the pros and cons of each one.
This talk is about looking at alternatives to traditional ways of presenting 2D content in the browser. We will look at the different methods along with the pros and cons of each one. I will take a slightly deeper dive and show examples of how WebGL can be used to render incredibly fast 2D graphics and also do some pretty interesting effects.