Explore the history of the offline web, treating the network as an enhancement, current challenges, solutions, and proper tooling.Diving deep, deep offline — the web can do itSave
Build a cross-platform game using an adaptive gameplay. This will allow the same web app to be played on touch screens, using a mouse or pen on desktops, up to the ultimate immersive experience with WebVR!Using WebGL and PWA to build an adaptive game for touch, mouse and VR devicesSave
Angular apps are getting more performant with each new version of the framework - thanks to the huge number of internal optimizations.Optimized Angular apps: smaller, faster, betterSave
Every PWA built or started with preact-cli so far has been promised with a perfect 💯lighthouse score. This talk shows how the next version will improve performance even further.Supercharged PWAs With Preact CLISave
Build a cross-platform game using an adaptive gameplay. This will allow the same web app to be played on touch screens, using a mouse or pen on desktops, up to the ultimate immersive experience with WebVR!Using WebGL and PWA to build an adaptive game for touch, mouse and VR devicesSave
Angular apps are getting more performant with each new version of the framework - thanks to the huge number of internal optimizations.Optimized Angular apps: smaller, faster, betterSave
Challenges, technologies, and best practices, from building the new mobile version of Pinterest.Bringing Mobile Web back to LifeSave
This talk presents the results of the first empirical investigation on PWAs, showing that the PWA and service workers technology is promising in terms of energy efficiency.Are Service Workers Draining My Battery?Save
Explore the history of the offline web, treating the network as an enhancement, current challenges, solutions, and proper tooling.Diving deep, deep offline — the web can do itSave